Hello, World

I'm Diego Barrales

A passionate Mexican American who loves to program. I enjoy coding in C++, Python, and Javascript.

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Skills

programming languages

C++

62%

C

55%

C#

50%

Python

65%

HTML

65%

CSS

74%

Javascript

67%

tools

Visual Studio 2022

70%

Vs Code

70%

Git

60%

Cmake

65%

Krita

85%

Blender

15%

frameworks, engines, & libraries

Unity

60%

Qt

20%

ImGui

50%

Raylib

82%

OpenGl

30%

spoken languages

English

97%

Spanish

78%

Projects

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Astro

Asteroid Clone

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Qubic

3D tic-tac-toe game in Pygame with AI bot to play against

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Fox Fighters

A fast-paced, retro-style SHMUP (shoot 'em up) built with Raylib, Dear ImGui and C++, — featuring sprite-based action, and pixel-perfect visuals. In this game, you fly as an ace fox pilot, dodge incoming waves of dog fighters planes, and unleash pixel-powered justice

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Console Graphics

Mini 2D graphics library in C++ for the console / terminal. Create Rectangles and Squares, Circles and Ellipses, Lines, Triangles with 1 color or interpolate with 3 colors using barycentric coordinates! and most recently Text rendering using a Pico-8 style font

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iTravel App

This project attempted to create an application helps travelers be stress-free, allowing travelers to focus more on enjoying their experience, rather than being stressed out over fight information, and allowed travelers to have all of their information in one application. I learned about databases and APIs while learning Swift.

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Lexical Analyzer

I created a parser to collect all tokens of C code by using the file system’s input and output. In addition, I developed an Arena utility system to manage memory allocation and deallocation

Contact

Send me a Message!